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 Barbarian Skill and Tier Info

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Hercules
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Posts : 96
Join date : 2011-11-08
Age : 37
Location : Lubbock, TX

Character sheet
1: Hercul Barb 69 34/19/15
2: Shera F/M 19 21/16/10
3: Morgana Ment 23 22/10/10

PostSubject: Barbarian Skill and Tier Info   Fri Jan 06, 2012 2:42 pm

Barbarian Skill and Tier Info
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Skills and Tier Info
LevelSkillInfo
Gained Ability
1-You can now go beserk! use it wisely and don't hit your allies.
Beserk: A barbs main ability, type "B" in command mode to increase rage. Type "ARG" in command mode to target, or when targeted to a crit to attack causing an out of control round.
-15You can charge at your opponents, comes in handy to finish off running crits.
Charge: Charge at target opponent,
can charge further as your skill gets higher
16-You now gain 4 more str while fully beserked.
4 Strength
-----------------
1 at Fidgety
1 at Wild
1 at Crazed
1 at Froth
18-You now gain 50% more hp while fully beserked.
50% added HP
------------------
10% at Fidgety
10% at Anxious
10% at Wild
10% at Crazed
10% at Out of Control
19-Those pesty critters can no longer use scare on you while fully beserked.
Immune to Scare at Frothing.
20-You now gain 4 additional attacks when fully beserked.
4 Attacks
------------------
1 at Anxious
1 at Wild
1 at Crazed
1 at Out of Control
21-You are now immune to stun disc while fully beserked.
Immune to Stun Disc.
22-You gain 4 additional agility while fully beserked.
4 Agility
------------------
1 at Wild
1 at Crazed
1 at Out of Control
1 at Froth
23-You are now immune to Mindwipe while fully beserked.
Also immune to scare at any beserk level.
Immune to Mindwipe.
Immune to Scare at any Zerk level.
24-You gain an additional 2 attacks while fully beserked.
2 Attacks
-------------
1 at Out of Control
1 at Froth
25-You
can now have fury rounds! you can swing 4 times in 1 round and gain hp
proportional to the damage for each blow that lands if your wounded.

Fury: 4 possible swings on an
Out of Control round, Vamp hp after each hit.
27-Immune to any combat stun while fully beserked.
Immune to all combat stuns while zerked
35-You gain an additional 5 stength/constitution.
An additional 15 hp.
You lose 10 wisom/intelligence.
you lose 10 ep regeneration per round.
Effects all players on screen
Clan Cry Tier
40-You gain an additional 7 stength/constitution,
3 additional attacks,
An additional 25 hp.

You gain 100 damage more per hit,
You lose 12 wisdom/intelligence.
you lose 15 ep regeneration per round.
Effects all players on screen.
Battle Cry Tier
44-You and your entire party gains 50 damage absorption but you and your party loses 7 intelligence/wisdom.
Sweat Of Iron Tier
50--30 to hit, - 100 damage on your target
Gaze Of The Crazed Tier
51-Make Macro or Type "Cleave" when fully zerked
Will Dezerk when used at this LVL
Able to use Cleave
55-You and your entire party gains 75 damage absorption
Sweat Of Steel Tier
60-You gain an additional 10 stength/constitution,
You gain 5 additional attacks,
You gain an additional 75 hp,
You lose 20 wisdom/intelligence,
You lose 20 ep regen per round.

Enraged Cry Tier
65-Penalty to hostile targets, -50 to hit, -200 damage.
Gaze Of Frothing Tier
70Chosen weapon skill 32100 melee damage absorpton
-18 wisdom
-18 intelligence
Sweat of Deplurium Tier
70Chosen weapon skill 32-x to hit, -x damage on your target
Gaze of the Wild Tier
-Chosen weapon skill 31You gain more natural damage absorption.
The barbarians natural damage absorption is
increased by half the barbarians current level
-Chosen weapon skill 32Cleave becomes double effective.
A fully effective "cleave" attack gains
double the combat debuf on the target
-Chosen weapon skill 33You now gain 6 strength, 6 agility, 8 attacks while fully beserked.
The bonuses to str/agi/attack at the highest
beserk level have been increased to 6/6/8 respectively
-Chosen weapon skill 34Cleave
no longer takes you out of beserk, instead you lose 50 beserk rounds and
dezerk if you had less then 50 rounds of that beserk level.
Cleave no longer auto-deserks the barb, Instead a 50
"round" penalty is applied to the zerk
(and deserk occurs if this causes a level drop)
-Chosen weapon skill 35You have an easier time hitting past another barbs deflect ability.
The barbarian is better equipped to penetrate
the deflect ability of other barbs
-Chosen weapon skill 36The amount of beserk rounds givin each time you increase your rage increases.
The "zerk" gained by the berserk command increases
-Chosen weapon skill 37You gain more natual damage absorption.
The barbarians natural damage absorption is
increased to equal the barbarian's level
-Chosen weapon skill 38The amount of beserk rounds is doubled.
The barbarians zerk pool is doubled,
based on the skill of the weapon being held
-Chosen weapon skill 39When you land a blow, there is a chance to primal stun the target.
The barbarian as a small chance of
primal stunning a target

Tier Info
XformNameEffectRecastDurationLvl Req.
180Clan cry5 strength
5 constitution
2 attacks
10 hp regen
25 hp

To hit
-10 wisdom
-10 intelligence
-10 Ep regen
40 Rounds30 Rounds35
181Battle cry7 strength
7 constitution
3 attacks
15 hp regen
50 hp

100 damage per hit
To hit
-12 wisdom
-12 intelligence
-20 Ep regen
40 Rounds30 Rounds40
183Sweat of iron50 melee damage absorption
-7 wisdom
-7 intelligence
50 Rounds30 Rounds44
182Gaze of the crazed-30 to-hit
-100 damage
Single target debuff

Note: causes you to lock on to target for duration of tier or till target is dead
50 Rounds20 Rounds50
184Sweat of steel75 melee damage absorption
-14 wisdom
-14 intelligence
50 Rounds30 Rounds55
700Enraged cry10 strength
10 constitution
5 attacks
25 hp regen
100 hp
150 damage per hit
To hit

-20 intelligence
-20 wisdom
-40 ep regen
40 Rounds50 Rounds60
701Gaze of the frothing-30 to-hit
-100 damage
Single target debuff
Note: causes you to lock on to target for duration of tier or till target is dead
(Requires skill 32)
50 Rounds20 Rounds60
702Sweat of Deplurium100 melee damage absorption
-18 wisdom
-18 Intelligence
(Requires skill 34)
30 Rounds50 Rounds70
703Gaze of the Wild -x to-hit
-x damage
Single target debuff
Note: causes you to lock on to target for duration of tier or till target is dead
(Requires skill 34)
20 Rounds50 Rounds70
Without a CareX melee damage absorption
-X wisdom
-X Intelligence

(Requires skill 38)
78

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